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	<title>Workshop instructor guidelines - Revision history</title>
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	<updated>2026-05-27T00:31:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.hackrva.org/index.php?title=Workshop_instructor_guidelines&amp;diff=478&amp;oldid=prev</id>
		<title>Kramer102: Created page with &quot;=Workshop Instructor Guidelines= *This guide is intended to help members create workshop style classes.  It is suggestive only.  Instructors are encouraged to use their own ju...&quot;</title>
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		<updated>2014-06-29T00:04:15Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=Workshop Instructor Guidelines= *This guide is intended to help members create workshop style classes.  It is suggestive only.  Instructors are encouraged to use their own ju...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Workshop Instructor Guidelines=&lt;br /&gt;
*This guide is intended to help members create workshop style classes.  It is suggestive only.  Instructors are encouraged to use their own judgement while planning classes.&lt;br /&gt;
&lt;br /&gt;
==Goal of Hackrva Workshops==&lt;br /&gt;
*Our workshops are intended to help remove the barrier to entry for maker skills.  I.E. Makerbot, Sketchup, Blender, Basic Electronics&lt;br /&gt;
*They Should help newcomers begin to participate in the maker movement&lt;br /&gt;
&lt;br /&gt;
==General Guidelines==&lt;br /&gt;
*Workshops should last 2 to 3 hours.&lt;br /&gt;
*They should be limited in scope.  We can&amp;#039;t expect to cover very much in such a short period of time&lt;br /&gt;
*We should try to make them fun.  The point is to eliminate the fear starting on their own.&lt;br /&gt;
*They should be participatory.  Focus should be more on interactive content than information transfer.&lt;br /&gt;
*Try to spend less time in a traditional lecture&lt;br /&gt;
*Have a project planned for people to work on&lt;br /&gt;
&lt;br /&gt;
==Sample Workshop Outline==&lt;br /&gt;
*15 minute introduction.&lt;br /&gt;
**Hey I&amp;#039;m a guy who teaches stuff.  I&amp;#039;m qualified because....(I spent a day researching this shit).  What are all your names. &lt;br /&gt;
**Go ahead and take the time to get everyone to introduce themselves&lt;br /&gt;
*15 minutes lecture&lt;br /&gt;
**introduce the material.  Remember to limit the scope of the material&lt;br /&gt;
*30 minutes -Get students to do something and answer questions as they come up.&lt;br /&gt;
**Do something on the projector and have everyone else do it on their computer.  Or project or whatever&lt;br /&gt;
*15 minutes introduce individual/group project&lt;br /&gt;
**Have a project people work on that is short, but allows them to make something of their own.  Maybe a contest.  Maybe small groups&lt;br /&gt;
*1 hour - let them work&lt;br /&gt;
*15 minutes Wrap-up&lt;br /&gt;
**Tell students what to do to keep learning.  Remember, the goal is to convince them to continue.  To generate excitement and help others participate in the maker movement&lt;/div&gt;</summary>
		<author><name>Kramer102</name></author>
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